

Sick is a one-level puzzle game I began creating during the summer of 2018, completing about 98% of it, but never quite finishing up. I decided to complete it during the summer of 2019. Sick is... honestly very simple and not also not very pretty. It was an alright exemplar of my skill at pixel art at the beginning of its creation, but it isnt the best exemplar of my design philosophy. At the time it was more like a practice of sorts for me to do myself to get used to Construct 3 and game logic....

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