

A simple 2D hex tile implementation of the walker genre. Some messages contributed by Ada and Jesper van Heeswijck. To customise, edit the Tiles.xml file found in the Windows_Data\StreamingAssets\ folder. You can hot-reload the game at any time by pressing CTRL-L . Tile specifications require the Tile tag and the type attribute, e.g. The game has a simple height mechanic - you can only travel up or down one level at a time, with levels increasing as follows: Water < Grass < Hill < Mountain Tiles...

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