

Controls: Space/A - Jump Alt/B - Sprint Tab/Start - Toggle Tutorial Menu Esc - Quit Hold Shift/L1 - Toggle Speech Mode M key - Toggle mouse lock This demo is a simple Character Speech system designed in Unreal. The sound events are handled by FMOD, while the logic is processed by Unreals Blueprint system. My hope for this project was to create a new way of item acquisition and world immersion other than just simply killing an enemy or listening to dialogue. Not only does this provide something i...

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