Simulation · 2014 · Released
Grant Chen · July 27, 2014 · Web
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Six Chamber Hoedown was developed for Insanity Jam 2 using the following prompt: "A twin joystick game where you obey the loudest wasteful gunfighters."This game was developed in 10 days using Game Maker Studio Pro, Audacity, Adobe Photoshop, and Adobe IllustratorPixel Art People sprites were made by Sardonic and downloaded from OpenGameArt.orgDS Roundup font and Saddlebag font were created by Typographer Mediengestaltung and downloaded from www.1001fonts.com Go 2 Old Western font was created by Galdino Otten and was downloaded from www.1001fonts.comCivil War Caplock Rifle recorded by joyce137...
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