

Skrunkly Scraps, A Mock Synoptic Microgame project. The brief being that the game had to have the theme of recycling. You, the player, control a claw where you aim to collect as much rubbish moving on the conveyor belt and drop them into their correct category to gain as much points as possible in under 30 seconds. WASD (Claw Movement) Spacebar (Grab) CREDITS: Ryan Smith - Implementing and Programming Nicholas Bamlet - Music and Art Tanya Auckland - Pixel Art (Assets) Finlay Tate - Game Developm...


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