

Slaves of Magic prelude is an alpha combat demo where you can have an early look at how we imagine a typical combat mission will play in the full game. The combat itself uses an innovative delayed turn-based system, where every action you choose on your turn, will take some time to actually happen. Positioning is very important, and you will have to think about not just the situation you are in right now, but of the situation, you will be, when the action actually resolve. The goal of the missio...





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