2022 · Released
notapipe · June 27, 2022 · Web
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This procedural narrative was created in fall 2021 at a time of decreasing days of sunlight, uncertainty during Covid-19 case spikes, and isolation. An autobiographical story of life during the pandemic, Sleeping Through The Pandemic was created in a game engine as a top-down 2dimensional narrative alternating between apartment environments and text inter-titles. The story is rendered in 8bit graphics of bedrooms, desks, refrigerators, stoves, toilets, showers, couches, books, computers...the "stuff" surrounding us in everyday life. The story presents a digitally-mediated recreation of my phys...
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