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2018 · Released
kyles mit games · November 4, 2018 · PC
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This is the test version of a project that Im currently working on: Slime Dungeon. At the moment, its most robust feature is the procedural level generation, which generates a new level each time. It also features some complex layering and collisions.For now, its still a test version, but you can wonder around, shoot some slimes, collect some coins, and ponder.Controls: W, A, S, and D to move. Left mouse button to shoot. R to reset level. CTRL to toggle dev view.
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