

A very early prototype Gameplay mechanics being tested: Spawning Buildings, Spawning Npcs, Npc pathfinding, Weighted Randomness, Speed Changing Grass Tiles are unwalkable Road Tiles are walkable All building are unwalkable and may be visited by npcs for cash Building may not overlap During Building placing, time is paused Click and Drag with mouse to move the camera. Pressing Escape cancels building placing.

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