Simulation · 2022 · Released
Virtical · September 25, 2022 · PC
Nobody has tracked this yet.
I had 2 goals to achieve in this build - To be theme related and to explore what can hand tracking be implemented in an AR environment. The challenging part was to make the experience coherent that can be implemented in something larger and more complex. It has to be comfortable and not awkward. A slingshot hand position fits comfortably with the hand and camera foaming a line of trajectory allowing me to play a game of slingshot comfortably. As for the theme, I was inspired by the recent wave of negative news coming from the east. I witnessed horrifying building explosions and thought to myse...
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