

An 8-bit game, now playable on Sega Dreamcast! The whole game is designed around a unique checkpoint mechanic that will only award a checkpoint when the player proves their mastery of a screen. At the start you have two difficulty options to choose from. They affect the timer, which might seem insignificant, but as you play you will notice makes a big difference. For those who truly master the game, the mechanical nightmare challenge levels await... There is also an NES version (which works grea...


Tap to see all activity →
No reviews for Slow Mole for the Dreamcast yet
Be the first to write one.