

1 week project for Minimalist Game Design class, Spring 2017. Prompt: basic shapes only. This game is an exploration of the idea of "footsies" in fighting games in a minimal form, and of alternative movement mechanics. Players begin the game on either side of the screen, and must advance forward to avoid the walls slowly closing in on them. There is only one button for input. Players press the button once to begin expanding in size, and can either wait for their expansion to naturally come to a ...

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