

Project for Minimalist Game Design class, Spring 2017. Initial prototype made by myself, expanded version by me, Kenan Millet, Brandan Sankar, & Peter Pak. Music composition by Graham Southern. Smashout is a 2-player competitive, minimalist arena fighter where the field of play is constantly changing. Players must avoid falling off the bottom of the screen while trying to knock their opponent down. Players can dash quickly in any direction in the air, but will expend their dash in doing so. A pl...

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