

A puzzle game twist on the snake formula where you break the most fundamental rule of snake... that Id like to explore more! Move with WASD, progress turns without moving with SPACE. Undo with LSHIFT or RSHIFT. Please comment if you need a hint... not too good at balancing. Every level is possible in quite few steps, however. --- I had so many more ideas for this, but Im glad that my initial idea was solid enough and my urge to resist overscoping solid enough to finally sort of finish something ...

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