

A simple game about crowd psychology and interactions between individuals. As oppression goes on and people are taken away, your only possible action is to speak up about what you see, and try to positively influence those around you. This game was an entry for the Amnesty Jam Loïc Defrance : programmingLuc Le Dauphin : game designVincent Le Ven : graphicsAurélien Montero : sound design Source on GitHub

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