

First game projects are typically over-scoped, ambitious and dont get finished, and mine was no exception: "Lets make my first game a roguelike", I thought. I fiddled with this on and off between 2016 and 2018, and it ended up becoming more of a technical playground for me to learn about game development in the browser. I uploaded it here to sort of archive it. Dont expect any more work on this. It features: animated charactersa turn based bump-to-attack systema king slime that turns into many t...

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