

Soul was created during MiniJam 72 - Adventure ! Soul was created in 72 Hours with the limitation that Death had to be a primary mechanic in the game, Soul uses this unique idea and has players solve puzzles and make their way through a dungeon, Utilizing their special ability to temporarily die and have their soul leave their body. Created by James Smith - Design & Ui Programming @Ohdamn_ItsJam Henry Nicol - Programming, Level Design @HenryWNicol Mike White - Programming, Level Design @MikeTheM...

Tap to see all activity →
No reviews for SOUL (MiniJam72) yet
Be the first to write one.