

Context This game was entirely made under 48 hours. SoulScapist is my input for a Game JAM with the theme: "Escape". Core mechanics In this game youll have to escape dangerous seewers filled with threats suche as spikes, acid and monsters. As a weak human what could you possibly do ? The core mechanic of the game is your faculty as a player to split your soul from your body. While your body is merely capable of jumping (and dying), your soul provides you with the ability to fly and possess corps...





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