2020 · Released
ajsales · May 19, 2020 · PC
Nobody has tracked this yet.
NOTE: Upon starting the game, a Max patch will load in another window. Wait for it to fully load to be able to hear the sound. This was a final project I submitted for my Sound and Music Computing class. I integrated Max/MSP, a visual programming language used for music composition and audio processing, into Unity as a sort of user interface. Basically, by controlling the player sprite, you change the sound generated by the Max/MSP patch. Acknowledgements: Scale function - Jonathan Kulpa Particle pack - kenney.nl SaucerBB font - Nate Piekos
Be the first to rank it.
Be the first to review Sound Space (ajsales).