

This game was made for my college MAGD capstone team course. Me and a team of 11 others decided to create a puzzle platformer that explores the mind of a psychologically isolated individual who suffers from anxiety and depression after a tragic event has happened to them. If Im being honest, the game was a bit rushed, and the scope was far too big to complete within a semesters time, but at least we have a final project to show for it. I mostly assisted in enemy behavoir and other miscellaneous ...

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