

3D Plataformer for the Game Design and Development course by the Michigan State University. The changes made to the original course project were: - Added a power to float by pressing the left button on the mouse or shift button. And the UI to show how much time you have left to float around. The time left can also be filled up while in the ground. -A power up to make the player invincible for ten seconds by touching a purple orb with particle effects and a newly made jingle to represent the time...



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