

Author: Travis Levine. This is for a Coursera course I am taking Game Design and Development 1: 2D Shooter. Modifications: 1. Added multiple enemies to level 1, level 2 and level 3. Changing their scale, rotation, colour, individual speeds and spawn location. Most importantly including different sprite models to differentiate between the enemies. 2. Added an EnvironmentObjects folder that includes all environment objects within the scene to increase visual diversity between each level. Each Envi...





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