

I only found out about this jam a few days ago, so I worked on this for like three days. All of the asteroids and enemy ships crash into each other, so theres not a whole lot of work for you to do. Built using libgdx and kotlin. Thanks to Kenney for the great and free assets: https://kenney.nl/assets/space-shooter-redux Source: https://github.com/jakewilson/space_destroyer

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