

Context This project was made in the context of my 3rd year of college at Epitech (France). I teamed up with 3 other students for this project which was developed in 2 months. The requirements of this project was to build a networking game engine in C++ using a client/server architecture and make a R-Type replica using it. This project also needed to be cross-OS accross windows and linux and built using the connan package manager. On the technical aspect, we had to write in C++ with the SFML gra...





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