

The player has to control a missile with his mouse, catch the enemy ship to destroy it and win. The principle of the exercise was to code splines with Bézier curves and to use them. They allow an object to follow a path predefined by the Games Designers and via a curve. We decided to use them for the enemy ship and the asteroids. Its only for coding and not for game design. Credits: Loïc Desodt Game Designer / Level Designer Enzo Dufour: Lead Project / Game Developper / Game Designer https://enz...

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