

Team Name Cold Borger Games Game Name Spaceout Contact person name and email address Ivan Tan/ [email protected] How was Houdini used in your games development? Houdini was used in the modelling of the games character, post-processing of the landscape from UE4 through the Houdini Engine to terrace, clip and blur the landscape, as well as scatter instances consisting of multiple variants of procedurally generated trees, plants and rocks. Trees were generated using the L-system so that we ...






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