

SPARE is a short experimental game where the player may sacrifice different parts of themselves to proceed, each loss making progress a bit more difficult. There are multiple ways to navigate these spaces, depending on what youve been willing to spare, and even a couple of extra endings tucked away for curious types. How much can you spare? How selfless can you be without losing yourself? More of my work (games and otherwise) can be seen at gildedgreen.com.





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