Speluminator is a 2D top-down exploration game focused on puzzle-solving and combat. The player must explore a dungeon and try to stay alive. The game is heavily inspired by retro exploration games like Adventure and The Legend of Zelda. This was the second game I made my sophomore year. I was the team-lead of this project with two other members, Brennan Schultz and Scott Acker. This game was created for Game Production I in the Spring Semester of 2019.
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