

Development Period: November-December 2018 Development Length: Roughly 1 month My Role: Primary programmer, Story designer, Primary Game Designer Tools: Unity, Photoshop, Maya Spicy Boiz was my final project in my Principles of Game Design class at Harvard Extension School. I was the lead programmer and designer, and I worked with Adam Campbell [Lighting and misc. tasks], Tien Dao [3D Modeler/Animator and Voice acting], and Phil Darnowsky [Programmer, Audio and website]. This is a very unusual p...

Tap to see all activity →
No reviews for Spicy Boiz yet
Be the first to write one.