

Split was developed in 2017 for my game programming degree. The assignment was to develop an N-In-Row game (where the player wins by getting tokens in a row such as Tic-Tac-Toe). It is a 2D two-player abstract N-In-A-Row game. The game is inspired by popular mobile game Chain Reaction. Player 1 assumes blue tokens whilst Player 2 assumes red tokens. Players take turns placing their tokens on a 4x4 grid board. First player to get 4 of their tokens in a row wins. Split has a unique mechanic where ...





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