

This is an exploration and environment puzzle based platformer that we made in our Game Development class at the University of Washington - Bothell. The intent of this game was to create a relaxing, explorative experience, ala Journey, that attempts to capture the joy of reviving desolate lands. Its inspired by the end of Wall-E in that sense.The goal is to wander the area and grow plants in order to restore life to the various regions. Currently, aside from a tutorial region, there are 4 small ...






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