

this is a minimalist game i made under 72 hours (actually 7 days since its a week-long game jam) for minimalist game jam. i played with the idea of making the game based on dogme 95 movement. while doing some research, i came across this blog post written by tom clement and he wrote what the game version of dogme 95 rules would look like. it sounds like a neat theme for the minimalism-driven game, so i followed (most of) the rules and made a block-driven puzzle game out of it. all you do is cont...

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