

My first game made in Unity. Thats basically a flappy bird with simple shapes(pipes are rectangles and your bird is square) But, in original Flappy Bird you press(or more tap, because mobile game) space, but in my version you hold space to move upwards, release to let the square fall. Ive used there PlayerPrefs to store a hi-score. And also, this game has no sounds at all, so no, its not your headphones/speakears fault. It just deaf game lets say.

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