

Stalk Lock is a short, sweet, and simple puzzle game that explores removing singular keys from the player. To pursue WGJ#32s theme of "Something Missing", I centered the game around giving up your arrow keys at designated nodes in order to reach the goal. For this game I wrote custom HLSL shaders to give this raster effect to everything. The game contains five puzzles that require the player to analyze their surroundings and pick out which key they need to trade. If you enjoyed the game, please ...

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