

Simple Space Sim game made in Godot for Trijam-121. Use `WASD` or arrow keys to fly around. Honestly this was a bit of a struggle to make the physics somewhat interesting. Not sure I was able to get them to the place where they were interesting. The world are generated using a uniform simple cluster algorithm, inspired and stolen from Martin Evans blog post about generating galaxy clusters. I just adapted it for 2D. Made everything except the font in ~6 hours. Largely getting familiar with godot...


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