

This is my 2D Shooter Project. The following changes are made: The background of the MainMenu scene is changed. The instruction page is filled. Three levels are designed with increasing difficulty. Level 1 only has stationary enemies. Level 2 added tracking enemies. Level 3 added a gravity effect for the play so that the users have to manage to keep balance when shooting. Aerolites are added in the middle of the scene. On one hand, the player can use the aerolites to avoid the enemies projectile...




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