

This is a demonstration of proficiency with Unity 2021 set in a space theme. Specific use-cases demonstrated: Cinematic sequences with Cinemachine, Timeline, Virtual Cameras, and Post-Processing Timeline controlled animations of non-player controlled ships as background activity Player controller code written using legacy Unity input system for spaceship flight with mouse and keyboard inputUse of third party assets - models, shaders, effects Setup, layout, and placement of game objects for a pla...

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