

This is a small prototype of a 2D Space Boss Battle Shooter for a University Game Design Course: DATT2300. You play as a ship trying to fight an enemy ship to the death in single combat. Rather than being a fair fight, the prototype consists of a boss battle, with inspirations from bullet hell style games with a large health pool for the enemy and one life for the player. Try to duck and weave through the enemy bullets, seize the opportunity of the cooldown between enemys bullet burst fire, and ...

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