2020 · Released
tigerija, Denchyaknow, Gamedevals · August 21, 2020 · PC
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Team Name: PanicDemic Game Name: A Strange Wet Dream How was Houdini used in your games development? Our main idea was to create tools that would procedural create custom art content for in game destruction and fracturing, to showcase our tools we added magical force powers. The tools give the developers the option to build in the fracturing into the mesh using two different types of destruction or to use a static/dynamic system to automatically create destructible content. We have managed to create three main tools that help us create art content for the whole game: Structure Modeler Allows u...
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