

Streamer is an experimental critical game design. The aim is to use scholarly research as a method to design a narrative around a topic or issue in game studies. Players walk through a video game streamers room and interact with several objects to learn more about the issues around streaming. There are only a few objects in the current game, so there is still a long way to go. This was built over a weekend as part of TOJam: 2020 is Hindsight.



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