

Controls: Navigate the yellow sun with arrow keys or WASD Project Info: This project was made as an attempt to replicate Dead Cells sun ray lights in Unity (with the Standard rendering pipeline). It uses an ImageEffect shader and CommandBuffers to light selected SpriteRenderers in the scene. It works on a per pixel basis for all screen pixels that are part of a SpriteRenderer marked as lighting target. Supports multiple scene cameras, multiple sun sources and multiple lit SpriteRenderers. Light ...

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