

A minimilistic shooter about destroying asteroids to keep a dying star alive. Made in 48 hours for the Ludum Dare 47 jam theme was "stuck in a loop." The initial idea fit the theme rather well, but as per usual I ended up straying into a focus on the aspects of that idea that dont really fit the theme any better than most games would. Your movement is restricted to rotation, other than that, well... oops.

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