

Proposed modifications: -Highly customized levels, with puzzle mechanics. In the same vein as "Robot Wants Kitty" -Ability addition to the player. Im currently thinking some sort of projectile or melee attack, since the player already has decent mobility, but Ill see where experimentation leads me -Modified enemy behavior: Im not sure how drastically I will change enemy behavior, but Id like to experiment with at modifying enemy scripts, and hopefully get some experience for creating interesting...



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