

Global Game Jam 2018 -- Adelaide site Navigate a dangerous maze with only torchlight and your handy radar box. Be careful, you are not alone. We decided to write a Wolf3d style raycasting engine from scratch in the Game Jam. Includes run-time dynamic coloured lighting, floor and ceiling textures and transparent walls. Weve seen several playtesters figure out the first map. Weve not seen the second map solved yet.



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