

This is a experimental setup where I have created a C# console app as the authoritative server and a unity client to immitate users, Server has funtionality of both TCP and UDP transmission and has been tested on local machine only. The ClientBuild and ServerBuild files are completed demo of C# networking at work and works perfectly on local machine for upto 5 players as thats the limit I decided. You can modify this in the source code. The Source for a complete Demo can be found here. I have al...



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