

A prototype (made in 3-4 days) with the ability to write pixels directly from the cpu to vram. To include RayTracing modeled after methods used to make "X" and "Faceball 2000". Sadly due to needing floating-point data, mathematics and such the project is stuck on final stretch of having a walking simulator. (was halfway through the scientific denomination before the timer ran out) Anyway proper scalable vertical scan-lines was possible and it can be scaled from 1 tile up to 8x8 tiles. The whiteb...

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