

This is a game Im developing for my sons - theyre both under 5 and are starting to get into games. I wanted to create a simple puzzle game which was impossible to lose (no puzzle is impossible nor can you get into an unwinnable situation), had no enemies which required timing or dexterity to avoid / beat (they have none!!!), and starred as main characters - their bedtime teddies! There are 15 levels and your goal is to help the Green Teddy find his pal Red Teddy, navigating the house, baby gates...

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