

Temple of Unstable God is a funky 2D action-foraging platformer with neat physics created in two weeks for Godot Wild Jam #49 by texnoforge and friends in Godot Engine 3.5 ❤ Controls ⌨ 🖱 move: WSAD or arrow keys throw fruit: left mouse button (hold to continue throwing)wall jump: W or UP when sliding wall (no left/right input) forage: auto when standing still sacrifice: auto when standing on shrine Features state-of-the-art 🍎🍌🍆🥑 ballistics all 🍎 use physics spawn as much 🍎 as you want / c...

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