Platformer · 2019 · Released
Storminounet · January 7, 2019 · PC
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"Tempo" is a Platformer game with a hint of Rhythm made with Unreal with a 2D Side Scroller view in which the player plays as a fox seeking to escape the Tundra. The game is played by levels, with increasing and constant difficulty. The twist here is that at the beginning of each level, the player must put down his own platforms, and each has a limited lifespan, equal to the time elapsed before the player puts down the next one. This project was in a Game Jam format, realized by three Game Designers (including myself) and four Game Artists in 5 days.
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