

ABSTRACT This project details the development of a portal-style game from the perspective of the player, whos objective is to survive through an onslaught of enemies using the weaponry provided. Two portals can be placed and re-positioned by the player to act as a gateway between two locations in the level. The portals, when both are active in the scene, will extend the players vision to display what is on the other side of the opposite portal when being looked through, similar to looking throug...






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